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Shop / yuriko mtg

Magic: the Gathering - Feed The Clan (132/269) - Khans of Tarkir

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Richard Garfield created the collectible card game Magic: The Gathering. In this game, players take on the role of planeswalkers, engaging in battles against other planeswalkers in pursuit of glory, knowledge, and conquest. Each player's deck of cards represents the arsenal of weapons at their disposal, containing the spells they know and the creatures they can summon to fight on their behalf.

One such card from the Magic: The Gathering trading and collectible card game is "Feed the Clan." This card is of Common rarity and comes from the Khans of Tarkir set.

"Feed the Clan" is an Instant card with the following details:

Card Name: Feed the Clan Cost: 1G Color: Green Card Type: Instant Card Number: 132/269 Artist: Winona Nelson Card Text: You gain 5 life. Ferocious - You gain 10 life instead if you control a creature with power 4 or greater.

The cost of this card is 1G, which means it requires one mana of the Green color to cast. As an Instant spell, "Feed the Clan" can be played at any time during the game, regardless of the current phase.

When played, "Feed the Clan" provides an immediate benefit to the player. If the player controls a creature with power 4 or greater, the life gained is increased from 5 to 10. This ability, known as "Ferocious," rewards players for having powerful creatures in their armies.

The artwork for "Feed the Clan" is created by Winona Nelson, and the card is numbered 132 out of 269 in the Khans of Tarkir set.

The Khans of Tarkir set is part of the larger Magic: The Gathering universe, which has been captivating players since its inception in 1993. The game's rich lore, diverse strategies, and competitive gameplay have made it a beloved classic among trading card game enthusiasts.

Whether players are building a deck focused on powerful creatures, elusive spells, or strategic resource management, "Feed the Clan" can be a valuable addition to their collection, providing a reliable source of life gain and synergy with larger creatures.

As with any collectible card game, the value and rarity of individual cards can fluctuate, but the enduring appeal of Magic: The Gathering lies in the strategic depth, immersive storytelling, and the thrill of building and mastering a unique deck.

product information:

AttributeValue
is_autographedNo
sub_brandthe gathering
included_componentsIndividual Card
age_range_description16 Years and up
colorGreen
item_weight0.06 ounces
manufacturer_recommended_age16 years and up
best_sellers_rank#92,138 in Toys & Games (See Top 100 in Toys & Games)
#211 in Collectible Card Game Singles
customer_reviews
ratings_count275
stars4.7
is_discontinued_by_manufacturerNo
manufacturerWizards of the Coast

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